In real life, when someone develops a cough, even a brutally persistent
and obnoxiously wracking one that hangs on nagging for months on end – it
usually means that they have something like bronchitis or asthma. Although
they’re sick, in time they’ll usually be fine again. In movies and TV, if a
character lifts a hand to their mouth to cough (usually delicately) it means
that their death is imminent almost 100% of the time. If the creators of said
movies and TV really want to drive the point home, the character in question
will go so far as to cough, then look at the hand they used to cover their
mouth and find it flecked with blood. At this point, picturing the Grim Reaper
himself standing at that character’s shoulder is entirely appropriate, for they
are a-goner.
This is one of many storytelling shortcuts that TV and movie writers
use to send a signal to the audience. That signal is: cough = beware, this
character will die soon. It’s effective I suppose, but a little lazy and
definitely unrealistic. I sometimes wonder if getting signals like cough =
imminent death drilled into our heads by our entertainment viewing contributes
at times to medical anxiety and the tendency to assume that every little thing
that goes wrong with our bodies, like a cold with a cough for example, is going
to kill us.
A friend of mine who recently battled cancer was particularly exhausted
by TV and movie writer’s frequent use of ‘the cancer card’. It’s a quick and
easy way to kill off a sympathetic character in a way that will make your
audience emotional – but as an actual cancer battler my friend found it very
annoying. The realities of the disease were a lot more complicated than what we
see up on screen, and the constant use of cancer as a way to kill characters
ignores the fact that a lot of people beat cancer and survive. Seeing character
after character (after character) die from it can be pretty depressing to those
who are fighting to live.
As a storyteller myself, noticing these often used chestnuts is a good
way to avoid using them. They say that every story has already been told, and
those of us still telling them are just rearranging them in our own unique
ways. I think that’s true to some degree, but avoiding over utilized tropes is
one way I keep my rearrangements as fresh as possible.
No comments:
Post a Comment